A review of several first principles might serve as a useful addendum to the posting "Health IT Caused Death & Injury, Extent  Unknown, But Regulation Bad."First principle:  A computer can free professionals  from  tedious, repetitive work which does not require judgment. It can   provide facts and figures with lightning speed, giving domain experts   more time to exercise their judgment thoughtfully [source].
Reality:   HIT commonly makes work more tedious for clinicians, and there seems to be a  not-so-subtle view in the industry that HIT can -- and should -- replace  or oversee their judgment, and that clinicians are luddites for not  embracing the "platform opportunities."First principle:  Clinicians need  sysems built upon user-centric   design principles (PDF) that provide cognitive support (per the  2009 National  Research Commission report on HIT), not  inventory systems of  medical data.
Reality:  the designer-centric  Management Information Systems paradigms  of the IT industry are widely  used in HIT and are inappropriate in  medicine with its "unbounded,  poorly defined environment" of constant  clinician improvisation that  makes it appear to function smoothly (per a short article focusing on  first principles itself,  Nemeth & Cook's "Hiding  in plain sight: What Koppel et al. tell us about healthcare IT",  PDF).First  principle:  modern medicine is a field unarguably and unalterably  having science at it roots, and the approach  to tools used within it  must itself be based on science.
Reality:  the HIT  industry largely ignores science in favor of premature  proclamations of  "Mission Accomplished", in the form of self-exalting claims made  without  or with very little supporting evidence (a.k.a. 'puffery'),   while studies that should be taken as a red flag about HIT (e.g., those  highlighted at "2009  a  pivotal year in HIT" languish in obscurity.
These principles are largely common sense, but sense, unfortunately, seems all too uncommon in healthcare in 2010.
-- SS



 












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